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Sunday, July 26th, 2015 06:16 pm


PLAYER

Name: Alex
Email Address: theladyunicorn@gmail.com
AIM: aladyunicorn
Google Chat: theladyunicorn
CDJ: [insanejournal.com profile] theladyunicorn
Time Zone: GMT+10

The 100 Question: I understand

CHARACTER INFORMATION

Name: Elspeth Gordie
Age/Date of Birth: 17 | May 30
Sexuality: Straight
Housing: Random
Prospective Job: Random though some suggestions cause I can't decide: could be suited for Civilian services (worked as a dishwasher when she first arrives at Obernewtyn as well as on the farms), despite her age she is an effective leader. Given her ability to create illusions she could be helpful as a Guard or she could work with the animals since she can talk 'Beast'
Fandom: Obernewtyn Chronicles
Medium: Books
Canon point: Post Ashling (bk3)
Items of Note: Clothes

PB: Camilla Belle

PERSONALITY

Inquisitive. That is what she is first and foremost. Whenever something appears that she doesn't understand she will involve herself completely with it. She loves mysteries and finding out things as well as fighting for what she believes in no matter the cost. Always ready to take a risk she often is called headstrong but is also known for being loyal to those she calls friends and will do anything to make sure that they stay safe.

She can also be rather stubborn at times, not backing down from something she has set her sites on. This could be a way of doing somthing or a goal she wants to achieve. This is one reason further through the books that she will help the rebels in their goals. She hates any form of injustice and will do anything to counteract it even if it means putting herself at risk, especially if it means saving her friends.

Elspeth is very protective of her friends as well as people in danger, she can be quite stubborn when it comes to a lot of things, she also hides her feelings from people maintaing a slight distance from them to protect herself. This is also to do because of the mission she has to undertake and she seriously doubts she will come out of it alive. It isn't just her friends though that she is protective of but anyone she believes who is being untreated fairly. As a Misfit, she knows what it is like to be excluded and terrified of being in danger by the Council and Herder Fraction.

While she is incredibly determined to do the best by people as well as to complete her secret mission to destroy The Machines, she is level headed and doesn't actually lose her temper really or get annoyed. She's more than happy to listen and learn about situations so she can do her best. If one doesn't learn, one can't improve after all.

HISTORY
Elspeth Gordie was orphaned at a young age along with her brother Jes when their parents were burned for Sedition. Growing up on her family farm she learnt very early on that she was what the Council was called a Misfit. In other words she had mental powers that others didn't and therefore was deemed dangerous knowing that she could be killed or sent to a council farm to work to death she learnt to hide these powers from a very early age.

Except after a few events at the orphanage she was found out.

After being sent to the mythical Obernewtyn she discovered that she wasn't alone with her mental powers and that there was actually all different sorts that existed though no one knew the extent of her powers. They scared even her.

After discovering that all was not as it seemed at Obernewtyn she joined a group of Misfits, including Rushton Seraphim the true owner of Obernewtyn, in overthrowing the current administration of Obernewtyn. They are hoping to find a Misfit with a rare ability to help them in their search for forbidden 'Beforetime' (before the Great White that killed nearly everyone off- I think it was an atomic bomb or something similar to that, we do not know for sure). Despite finding out where these machines were when they captured her, she refused to tell them. Going as far as to use her 'killing power' to kill two of them though one of them managed to escape.

After the uprising, Elspeth and her group of friends developed Obernewtyn as a safe haven for Talented Misfits and anyone else that would like to join them there. Under Rushton's leadership they worked to bring the talented misfits that they could find to Obernewtyn as well as Talented Animals, where they were treated equal to the humans of Obernewtyn.

Taking advantage of their remote location and a rumour of a Firestorm which destroys nearly everything in its path, they have been able to remain undetected until the Soldier Gauds come to investigate.

For a few months previous to that Elspeth and a few others had been in the lowlands investigating a before time Library and the presences of a strong misfit. On that trip they rescued Dragon from the library, who was the mind they had detected, as well as meeting a group of Rebels who were planning on over throwing the Council among other people. After being caught in a Firestorm Daffyd, and the Misfits head back to Obernewtyn believing her to be dead. Instead she is taken to a mythical bird's nest and healed while discovering her destiny to destroy the Before Time Machines that she knows the local of from when she first arrived at Obernewtyn.

Three months later she arrived back at Obernewtyn to discover that the Soldier Guards had arrived and a firestorm had ripped through the place destroying the majority of it, except it turned out it was one of Dragon's illusions to make the Soldier Guards think that it wasn't worth the time investigating. After letting people know she was still alive she used her power of mind manipulation to make the Soldier Guards think that she has the Plague. This sends them running back to the Lowlands leaving Obernewtyn in peace.

Some time later (about a year), Elspeth heads to Sutrium in order to form an alliance between the Misfits of Obernewtyn and a group of rebels. From there she heads to Sador, a country to the North where she seeks to find answers to the mystery of why the Beforelands were destroyed. While there she is joined by other people from Obernewtyn where they participated in the local Games. While they didn't go according to plan they survived and made their way back to Obernewtyn.

SPECIAL ABILITIES AND SKILLS

Elspeth is a Misfit which means she has mental powers, even for a Misfit though she is unusual in the amount of powers that she does have. Her main power is Farseeking which is the ability to communicate mind to mind over long distances. She also possess the power of beast speaking - the ability to talk to animals, Coercion which is a form of mind control without the person it is being used on knowing it is happening, and a unique ability known as the 'killing power' where she uses her mind to kill people.


CODED BY TESSISAMESS

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